CommunityWD 501 · pp. 2–5
David Garcia Regodón builds a miniature painting desk around Epic models, complete with tiny supplies and its own Golden Demon entry. Henrik Olsen converts giant macro-mutants for a Chaos Knights force, and a question examines the competing fates of souls in the Mortal Realms. Caleb Wissenback’s Rogal Dorn uses translucent coloured shadows over drybrushed metal to create richer, more varied gold.
Warhammer 40,000Age of SigmarChaos Knights3 paint colours
ShowcaseWD 501 · pp. 14–17
The studio begins preparing compact fixed-list armies for the forthcoming Spearhead league. Its introduction explains how a box can become a complete force while still encouraging command models useful in larger battles. Staff projects range from barrel-armoured gargants to crystalline Chaos imagery, demonstrating that an accessible game format can support personal modelling and painting rather than demand identical-looking armies.
Age of SigmarSons of Behemat
ShowcaseWD 501 · pp. 60–67
Rob Hebblethwaite turns an unexpected discounted purchase into an Ironjawz army with red-brown skin and bare metal armour. Snowy mountain bases sharpen the contrast and inspire a story of isolated orruks surviving in a harsh Ghurish landscape. Skulls, limited natural colours and small sculpted additions make the collection feel more severe than a brightly armoured clan while preserving its straightforward appeal in games.
Age of SigmarIronjawz8 paint colours