CampaignWD 501 · pp. 68–83
Narrative material develops the opposing purposes of the Ydrilan Riverblades and Pyregheists: restoring living waterways or spreading Nagash’s balefire. Each receives quests, character development and a special encampment, with names and origin tables to personalise the warband. Rules for the Idol of the Old Ones add another dangerous resource to the Gnarlwood, while Pyregheists can eventually turn slain enemies into temporary revenants.
WarcryYdrilan Riverblades
RulesWD 501 · p. 69
The idol’s platforms, crown and eyes receive distinct terrain functions, with the crown remaining hazardous despite its tactical value. A fighter beside the damaged gem can attempt to fire an area-damaging beam but risks being struck instead. Troves offer healing or wild dice to a successful ransacker, balancing the promise of treasure against traps.
Warcry
LoreWD 501 · pp. 70–71
The Ydrilan temples train aelves through lethal river trials until their movements embody the relentless current. Their devotion to aelementor spirits leads them to restore waterways even when the resulting floods threaten nearby mortals. In the Gnarlwood they hope to revive the long-smothered River Derovar, turning an apparently local warband expedition into a project that could transform the entire forest.
WarcryYdrilan Riverblades