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RULES·WHITE DWARF 499

Temporal Connections

April 2024·pp. 100–101

THE SHORT VERSION

Moving a connected objective in the past shifts its counterpart in the present. Units can pull valuable locations toward friendly positions or away from an opponent, subject to the movement restrictions. A large final reward for present-day control makes the changing geography more important than the smaller tally on the past board.

Back to the original

Find this article in White Dwarf 499, pp. 100–101.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.