CommunityWD 499 · pp. 4–7
Reader questions consider the relationship between Chaos, the Mortal Realms and realmstone, while Waldo Buchner explains the warm flesh and cool hair of his Kragnos. Benoit Bartkowiak’s Gate Crushers celebrate pride flags through individual Space Marines rather than a uniform Chapter palette. A final Seraphon question supplies the pale flesh, blue scales and celestial markings of the studio’s Starborne Kroxigor.
Age of SigmarWarhammer 40,000Sons of Behemat24 paint colours
CommunityWD 499 · pp. 12–13
Lyle encourages clubs to adapt the Bunker to their own interests, using Blood Bowl leagues, Underworlds events and painting displays as readily as the magazine’s suggested activities. The continuing Crusade framework provides a common campaign structure without prescribing every local game. Combat Patrol participation, painting achievements and battles between teammates retain their distinct personal and team rewards.
Warhammer 40,000
CommunityWD 499 · pp. 36–41
Matt Purdie introduces Redditch Tabletop Gamers and its large collaborative campaigns, including a nine-a-side boarding assault aboard the Lion of Calth. The studio’s supernatural challenge includes Celestine, ghostly executioners and a molten C’tan, alongside vampires and an Aeldari campaign hero. Reader submissions broaden the theme into a gallery of spellcasters and otherworldly creatures.
Warhammer 40,000Age of SigmarUltramarines12 paint colours