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RULES·WHITE DWARF 498

Multiplayer Combat Patrol

March 2024·pp. 46–47

THE SHORT VERSION

The expansion adapts Combat Patrol for three- or four-player free-for-alls and four-player team games. Clockwise turns, command points generated by round, restricted out-of-turn fighting and modified fallback rules prevent the additional players from overwhelming the usual sequence. Separate deployment maps and six mission choices replace the patrols’ normal two-player secondary objectives.

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Find this article in White Dwarf 498, pp. 46–47.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.