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RULES·WHITE DWARF 498

Siege of the Genesis Gate

March 2024·pp. 18–19

THE SHORT VERSION

This historical battleplan recreates the cleansing of Nurgle’s corrupted terrain around the Genesis Gate. Attacking Wizards and Priests sacrifice part of their normal magical activity to attempt rites of purity, while nearby defenders make success harder. Purified scenery is replaced by Awakened Wyldwoods, so the battle physically changes as the attacker attempts to cleanse all three sites within six rounds.

Back to the original

Find this article in White Dwarf 498, pp. 18–19.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.