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RULES·WHITE DWARF 496

Siege Warfare

January 2024·pp. 108–111

THE SHORT VERSION

This battlepack stages a 2,000-point attack on a stronghold built from adjoining terrain. Before the assault, secret choices of blockade, breach or tunnelling are opposed by rationing, reinforcement or counter-tunnelling, determining damage, broken defences and hidden approaches. Two battleplans then test whether a divided garrison can hold its objectives until a relief force arrives.

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Find this article in White Dwarf 496, pp. 108–111.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.