CommunityWD 496 · pp. 4–7
Sam Wright presents an expanded Ultramarines Fourth Company built around the narrative of Uriel Ventris, and Daniel Vallejo describes painting the Lion’s reflective black armour and green cloak. Other letters discuss the Imperium’s seemingly endless decline and the Blood Angels’ Secoris tragedy. The final painting question returns to Jes Goodwin’s colourful Hive Fleet Eumenides scheme.
Warhammer 40,000Age of SigmarUltramarines15 paint colours
CommunityWD 496 · pp. 8–9
Lyle reflects on the end of the Slidecrown Sundering and the pleasure of seeing players’ armies appear in a campaign organiser’s concluding fiction. The next shared event is introduced as a three-team Warhammer 40,000 Crusade campaign that also recognises Combat Patrol games. Painting new units will contribute, but an existing force is enough to join the campaign from its opening stage.
Warhammer 40,000Age of Sigmar
CommunityWD 496 · pp. 32–39
Sixteen studio participants finish forty-eight games and sixty-one painted units, with awards recognising sporting play, an inventive story, a favourite army and sheer participation. Their ending sees the crown destroyed in a Tzeentchian explosion despite the Preservers’ last efforts. Army presentations and a Kharadron fiction extract sit alongside the readers’ Rank and File gallery, showing how the campaign generated painting and storytelling as well as games.
Age of SigmarWarcry