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RULES·WHITE DWARF 493

Sundered Scales Lesser Artefacts

October 2023·pp. 26–27

THE SHORT VERSION

Strange food, swamp remedies and misunderstood temple-ship technology provide a varied collection of consumable and perishable artefacts. Their effects range from healing and poisoned blades to moving objectives, manipulating ability dice and hatching a new beast, with several powerful devices carrying an appropriate risk to their users.

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Find this article in White Dwarf 493, pp. 26–27.

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