Sacred Springs
October 2023·pp. 50–51
THE SHORT VERSION
Two Aqua Ghyranis springs heal nearby friendly units at the start of each turn, creating resilient strongpoints in a forest glade. Players score for destroyed enemy units as well as increasingly valuable objective control, so simply occupying a healing spring must be balanced against the rewards of offensive action.
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Find this article in White Dwarf 493, pp. 50–51.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.