CommunityWD 488 · pp. 4–7
Tom Strutton turns painted miniatures into a photorealistic coloured-pencil still life, connecting his established art practice with a renewed enthusiasm for Warhammer. Readers also ask about a classic Iyanden Farseer and Nagash fiction. Grombrindal’s response to questions about his own temperament adds humour to a gallery of models from several games.
Warhammer 40,000Age of Sigmar
CampaignWD 488 · pp. 8–11
Leila Craven draws on organising a campaign for more than three hundred players to explain long-distance shared storytelling. Teams, capped submissions and manageable rounds let games, painting, fiction and art contribute without an early runaway winner. A common setting and broad motives create coherence, while narrative updates acknowledge army actions without taking control of other players’ characters. Plot-hook tables offer starting conflicts for either setting.
Age of SigmarWarhammer 40,000
FictionWD 488 · pp. 68–71
Rhalion’s few survivors carry the unconscious Bhakir towards saviour pods prepared by Chalmo’s scattered troops. Gatelo detonates charges at his own position rather than allow pursuers to stop the launch preparations, and Dantos hurls Mandrax into a pit after the executioner kills two more loyalists. The surviving force escapes into the void with its warning; at Leonus Stellarium, an operator recognises the distress signal and races to arrange recovery before Iron Warriors ships can intercept.
Warhammer 40,000Blood Angels