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RULES·WHITE DWARF 487

The Defence Grid

April 2023·pp. 78–81

THE SHORT VERSION

Temporary barrier tiles add three kinds of energy hazard to Boarding Actions. Solid Security fields block sight and movement, forcing straddling units to jump clear when activated; Burning Plasma risks killing models that cross or remain inside it. Reactive Haze instead obscures targets and rebounds some shots at the attacker, letting different missions use energy fields to reshape both movement and firing decisions.

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Find this article in White Dwarf 487, pp. 78–81.

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