LoreWD 481 · pp. 10–13
Imperial planetary classifications provide a framework for imagining varied armies and battlefields without implying that every world in a category looks alike. Agri, death, hive, shrine and feudal examples reveal enormous differences beneath bureaucratic labels, including environments that remain settled only because valuable resources or military recruitment justify their human cost.
Warhammer 40,000
LoreWD 481 · pp. 16–23
Ka-rokk’s river-borne army gathers momentum through recruitment, intimidation and cunningly planted rumours. Daggboy veterans draw gargants, subterranean grots and other monsters towards the same targets, while alliances with piratical ogors remain provisional; Brinnock and its hidden secrets become a natural focus for forces whose motives only partly coincide.
Age of SigmarIronjawz
ModellingWD 481 · pp. 40–41
Warcry’s small warbands offer extensive freedom to combine modelling ideas, colours and stories from across the Mortal Realms. The guide suggests a structured brief covering realm, quest, identity and palette, using the Hammers of Mithraxes to show how background can explain the appearance of individual fighters and tie the group together.
Warcry