TacticsWD 461 · pp. 114–117
Dave Sanders builds an aggressive Mollog deck around repeated attacks, Primacy and carefully selected upgrades. Pushes bring victims into reach without spending movement activations, while the Ur-Grub package and Hunger interactions help the troggoth become powerful enough to maintain pressure through the game.
Warhammer UnderworldsMollog’s Mob
TacticsWD 461 · pp. 118–123
A fighter-by-fighter analysis explains how Myari’s warband balances ranged pressure, durable objective holders and aetherquartz expenditure. Deck suggestions support both controlled positioning and direct attacks, with deployment advice helping the fragile but capable Lumineth turn their specialist roles into consistent scoring.
Warhammer UnderworldsMyari’s Purifiers
TacticsWD 524 · pp. 66–67
Grant assembles an improvised Armoured Infantry defence around Commissar Graves, mixing Cadian and Krieg squads in Centaurs and Chimeras with Hippogriff armoured fighting vehicles. His plan uses transports and infantry to obstruct the Orks’ route, with a Rogal Dorn acting as a final goalkeeper against anything that escapes the line. The army is chosen to suit the story of delaying Wazdakka while Yarrick travels towards Death Mire, rather than as a detached competitive exercise.
Warhammer 40,000Astra Militarum