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RULES·WHITE DWARF 454

Spellbreakers

May 2020·p. 87

THE SHORT VERSION

Armies contest three arcane nexuses while wild endless spells prowl the field as new quarry for Hallost’s heroes. The battleplan combines objective control with unpredictable magical threats, turning the realm’s unstable energies into obstacles that both sides must manage as the fight develops.

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Find this article in White Dwarf 454, p. 87.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.