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LORE·WHITE DWARF 453

The Realm of Khorne

April 2020·pp. 96–97

THE SHORT VERSION

Khorne’s realm supplies a visual language of brass, ash, bone and blood for followers in both settings. The article explains the skull rune and common martial imagery, then suggests broadening red-and-black traditions through different hues and unexpected converted armies dedicated to the Blood God.

EXPLORE RELATED TOPICS

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Find this article in White Dwarf 453, pp. 96–97.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.