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RULES·WHITE DWARF 449

Return to Zone Mortalis

December 2019·pp. 128–133

THE SHORT VERSION

The new Zone Mortalis terrain prompts an expanded set of rules for fighting through industrial interiors in two or three dimensions. Lifts, doors, stairs, access systems and environmental hazards make the battlefield an active part of a gang fight, with the chosen terrain conventions agreed before play begins.

Back to the original

Find this article in White Dwarf 449, pp. 128–133.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.