Sam Pearson: Cult Reinforcements
December 2019·pp. 58–59
THE SHORT VERSION
Sam adds Ridgerunners and Hive Guard to increase his cult’s long-range anti-tank options. An opponent’s infiltration restrictions frustrate the army’s usual plan, but destroying a Redemptor gives a memorable success; another game offers a chance to turn an enemy Knight’s own weapons against its allies.
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Find this article in White Dwarf 449, pp. 58–59.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.