Battlefield Challenges: Warscryer Citadel
February 2019·pp. 124–127
THE SHORT VERSION
Jervis Johnson designs a raid around a defended Warscryer Citadel and portable loot. The attacker must decide how much effort to spend on the garrison and how much to devote to carrying treasure away, while the defender balances an immobile initial force against arriving reinforcements; the commentary explains how these asymmetries create decisions beyond simply destroying the enemy army.
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Find this article in White Dwarf 439, pp. 124–127.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.