Vox Chatter: Favourite Games
February 2019·p. 145
THE SHORT VERSION
The White Dwarf team responds to Jervis’s discussion by explaining the games that keep drawing them back. Their choices connect enjoyment to particular experiences: immense guns and deep background, narrative freedom, tense adventure games, quick warband encounters and the chance to field machines at a scale ordinary battles cannot accommodate.
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Find this article in White Dwarf 439, p. 145.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.