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COMMUNITY·WHITE DWARF 439

Kill Team Weekender

February 2019·pp. 36–37

THE SHORT VERSION

The first Warhammer World Kill Team Weekender combines Studio contact, a small campaign and painting with a day of competitive games. Players explain how experience changed their plans: numbers and objectives matter alongside killing power, and terrain, cover and faction abilities reward attention even in a small battle.

Back to the original

Find this article in White Dwarf 439, pp. 36–37.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.