Beta Rules
February 2019·pp. 18–21
THE SHORT VERSION
Robin Cruddace describes the cycle of developing rules, publishing provisional changes and responding to games played outside the Studio. Battle Brothers, Psychic Focus and Tactical Reserves illustrate three different outcomes: accepting an experiment, revising its details, or replacing its underlying approach when feedback exposes unwanted effects.
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Find this article in White Dwarf 439, pp. 18–21.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.