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RULES·WHITE DWARF 438

Blood on the Streets: Skirmish Battles

January 2019·pp. 24–27

THE SHORT VERSION

John Bracken updates Age of Sigmar Skirmish for the second-edition core rules. Warriors act individually, renown derives from unit points, and champions or restricted equipment cost extra. Grand Alliance abilities, modified warband battleshock and a leader’s traits and artefacts keep the small force distinct, while restrictions on summoning and realm magic prevent ordinary army mechanisms overwhelming the game.

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Find this article in White Dwarf 438, pp. 24–27.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.