Echoes from the Warp: The Genesis of Eighth Edition
January 2019·pp. 98–101
THE SHORT VERSION
Robin Cruddace recounts abandoning an early replacement game in favour of preserving Warhammer 40,000’s character while making it more accessible. Direct hit values, unit-specific datasheets and common profiles reduce rulebook lookups without removing layered choices. He also explains the scale of rewriting more than a thousand unit entries and the importance of external testing and player feedback.
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Find this article in White Dwarf 438, pp. 98–101.
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