Lesotho 212
November 2018·pp. 112–113
THE SHORT VERSION
A plague-tainted research facility brings several warbands together for a narrative game. Jonathan Hartman’s orange-and-white terrain travels in a steamer trunk, while Jeremy Lueth’s scenario and inhabitants turn the industrial rooms into a shared horror setting that rewards interaction between the players.
EXPLORE RELATED TOPICS
Back to the original
Find this article in White Dwarf 436, pp. 112–113.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.