James Karch’s Ruined Factorum
September 2017·p. 123
THE SHORT VERSION
James reconciles new industrial scenery with his Sons of Guilliman’s existing sand-and-grass bases by building an abandoned power plant on matching ground. Clipped building corners suggest damage and broken sheets of plaster provide convincing pale rubble.
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Find this article in White Dwarf 422, p. 123.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.