For Glory and Infamy
August 2017·pp. 108–111
THE SHORT VERSION
Path to Glory grows a champion’s followers through battles, recruits and rewards, with stronger leaders receiving fewer starting units. The overview explains both campaign victory routes and the tension between spending Glory for powerful reinforcements and saving enough to win. Grand Alliance recruitment permits unusual combinations, while a sample Free Peoples patrol develops into a mixed army of humans, aelves and duardin. Champion and unit rewards, random selection and linked battleplans give the evolving collection its own history rather than merely increasing its size.
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Find this article in White Dwarf 421, pp. 108–111.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.