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LORE·WHITE DWARF 416

The Cinderfall Tourist’s Guide

March 2017·p. 43

THE SHORT VERSION

Between dungeon expeditions, adventurers can shop in the Riftmarket, bid at the House of Venargo, visit a chapel or earn money in the fighting pits. Gambling, drinking and Red Yugol’s fortune-telling offer renown and treasure but also risks, making the surrounding city an active part of the adventure.

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Find this article in White Dwarf 416, p. 43.

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