Hall of Fame: Smaug
October 2016·pp. 30–33
THE SHORT VERSION
Steve Buddle explains the collaborative sculpting and difficult mould design behind the huge Smaug model, including its treasure-covered base and the small Bilbo that establishes scale. Aidan Daly describes using film references, airbrushed foundations and extensive brush blending to reproduce the dragon’s skin, patterns and distinctive eyes.
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Find this article in White Dwarf 411, pp. 30–33.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.