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INTERVIEW·WHITE DWARF 411

Hall of Fame: Smaug

October 2016·pp. 30–33

THE SHORT VERSION

Steve Buddle explains the collaborative sculpting and difficult mould design behind the huge Smaug model, including its treasure-covered base and the small Bilbo that establishes scale. Aidan Daly describes using film references, airbrushed foundations and extensive brush blending to reproduce the dragon’s skin, patterns and distinctive eyes.

Back to the original

Find this article in White Dwarf 411, pp. 30–33.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.