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EDITORIAL·WHITE DWARF 404

Jeremy Vetock: You Cannot Please Everyone

August 2013·pp. 118–119

THE SHORT VERSION

Jeremy watches a strong scenario idea become diluted as every player tries to insert a favourite army. He argues that an organiser should be allowed to set a coherent challenge. The same variety of preference applies to painting advice, where harsh criticism can discourage learning. Constructive suggestions and opportunities to run different events make that diversity more useful than trying to satisfy every opinion at once.

Back to the original

Find this article in White Dwarf 404, pp. 118–119.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.