Ahriman: Exile
July 2013·p. 42
THE SHORT VERSION
John French begins with a defeated sorcerer hiding behind another identity. A meeting with the vengeful Torbek forces Ahriman back towards his powers and the consequences of the Rubric. Andrew praises the contrast between that broken figure and the confident villain familiar from the codex. Psychic duels and an airborne fight with Warp Talons provide memorable action around the character’s return.
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Find this article in White Dwarf 403, p. 42.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.