The Agrellan Refinery
April 2013·pp. 118–125
THE SHORT VERSION
The White Dwarf team builds and paints an eight-section battlefield within two days. Dave Andrews, Mark Bedford and Phil Stutcinskas help turn available scenery kits into a layered industrial complex. Tall buildings, chimneys, bridges and collapsed structures create varied sightlines and room for large models. A deliberately wrecked Devilfish supplies the narrative objective, while a dirty yellow scheme makes the refinery feel like working machinery caught in a war.
EXPLORE RELATED TOPICS
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Find this article in White Dwarf 400, pp. 118–125.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.