Jeremy’s Game
February 2013·p. 141
THE SHORT VERSION
Jeremy runs a five-player Chaos Space Marine game built around teams competing for altars. Individual rewards complicate cooperation, and a secret Warp-worship phase introduces curses, gifts and betrayal. A traitorous Maulerfiend briefly attacks its own side, illustrating the intended uncertainty. Jes and Andrew tie on their personal objectives, while the account emphasises the social spectacle rather than supplying a complete scenario.
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Find this article in White Dwarf 398, p. 141.
An account of a custom game; the complete scenario, boon tables and victory system are not printed.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.