ShowcaseWD 396 · pp. 4–35
The team explores the new Hobbit range, led by Escape from Goblin Town and its Dwarves, Wizards, Hobbit and misshapen enemies. Close photographs examine character likenesses, alternative weapons and the sculpted details that distinguish each member of Thorin’s Company. Trolls, Hunter Orcs, Wargs and the White Council broaden the range, while modular walkways establish the underground setting. The feature also explains how existing Lord of the Rings collections and sourcebooks remain part of the expanded collecting hobby.
Middle-earth Strategy Battle GameThorin’s Company
ShowcaseWD 396 · pp. 14–17
Andrew Kenrick reviews the new hardback manual as both a visually detailed book and an extension of the familiar Strategy Battle Game. Its parchment-style presentation and borders echo Dwarven clothing, while examples, an index and appendices support practical use. He highlights new options for Monsters and Heroic Actions, profiles for the movie’s characters, narrative scenarios and a gallery encompassing both Hobbit and Lord of the Rings models.
Middle-earth Strategy Battle GameThorin’s Company
LoreWD 396 · p. 45
Adam follows Tyrion and Teclis as threats gather around Ulthuan and Tyrion moves towards his role as the Everqueen’s champion. Recovering Sunfang gives the book its title, but the review emphasises William King’s ability to expand the old High Elf tales he originally wrote into a more immediate character journey. Malekith, Morathi and N’Kari provide the surrounding danger, with the closing scenes singled out as the culmination of Tyrion’s destiny.
Warhammer Fantasy BattlesHigh Elves