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INTERVIEW·WHITE DWARF 394

Heretical Texts

October 2012·pp. 84–85

THE SHORT VERSION

Alan Merrett explains how repeated references across supplements, Epic games, articles and the card game gradually made the Heresy central to 40K. Dan Abnett recalls the responsibility of establishing its novelistic tone in Horus Rising, while Graham McNeill describes the pressure to keep a familiar history surprising and recognisably different from the later millennium. Their accounts show how a planned trilogy became a much larger series as both the story’s scope and its readership expanded.

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