EditorialWD 391 · p. 2
Andrew Kenrick looks back at the Salamanders army he began with fifth edition, the allied collections it has gained and the campaigns and rivals encountered since. The new rulebook makes him anticipate further armies, battles and projects, especially adding a Stormtalon to his Marines. He presents the edition change as a renewal of a continuing hobby story rather than simply a replacement set of mechanics.
Warhammer 40,000
InterviewWD 391 · p. 19
Bill King introduces Angel of Fire and the Guardsmen whose changing relationship with Macharius will carry the trilogy. He models the general’s early brilliance and personal courage on Alexander, then plans to show a darker and more ruthless figure as the crusade progresses. Rather than attempt every campaign, the three books select its beginning, height and bitter collapse, combining ordinary soldiers’ viewpoints with a leader who reshapes Imperial history.
Warhammer 40,000Imperial Guard
RulesWD 391 · pp. 20–27
Simon Grant introduces sixth edition through its attempt to make the setting’s dramatic stories happen on the tabletop. Characters issue challenges, jump troops and monsters strike as they charge or fly past, and defenders fire desperate Overwatch as aircraft fight above fortifications and allied forces. Warlord Traits, varied objectives and optional battlefield conditions give battles more individual character. Contributions from the design, scenery and photography teams explain how the book’s imagery and practical components support the same atmosphere.
Warhammer 40,000