LoreWD 383 · pp. 24–29
The Necrontyr’s short lives and bitter dynastic wars lead to the War in Heaven and the C’tan’s offer of immortality. Biotransference gives them enduring metal bodies but consumes their souls; the Silent King later shatters their former gods and orders the long sleep. The awakening now places reconquest in the hands of individual Overlords, with differing fortunes, personalities and losses making the surviving dynasties more than a uniform army of machines.
Warhammer 40,000Necrons
LoreWD 383 · pp. 28–29
Four dynasties illustrate the diversity of the returning empire. Charnovokh rebuilds escape routes after Tyranid devastation, Nihilakh remains isolated but relentless in retaliation, and distrusted Nekthyst nobles barter military service. Sautekh’s comparatively intact worlds make it the most powerful expansionist realm, and an organisation chart places Imotekh, his royal court, subordinate lords and client dynasties within that hierarchy.
Warhammer 40,000Necrons
LoreWD 383 · p. 28
Three tomb worlds demonstrate what time and eccentric rulers have made of Necron power. Valgûl sends Drazak’s Flayed Ones out to gather flesh, while corrupted navigation at Seidon launches another legion on a random course every thirty-three weeks. Thanatos contains the Celestial Orrery, whose model stars can destroy their real counterparts, making apparent treasures and administrative routines sources of galactic danger.
Warhammer 40,000Necrons