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RULES·WHITE DWARF 379

Maelstrom

July 2011·p. 88

THE SHORT VERSION

Alternating deployment strips split both armies into separated groups, representing a city battle whose lines have dissolved. Four turns of kill-point fighting force rapid decisions about isolated units, with the Omega level allowing extra time. Reserves may enter where the opponent chooses, making reinforcements another uncertain element rather than a dependable solution to fragmentation.

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Find this article in White Dwarf 379, p. 88.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.