AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

RULES·WHITE DWARF 379

Leap of Faith

July 2011·p. 101

THE SHORT VERSION

The players add a simple agreed rule for jumping between the city board’s elevated walkways. A difficult-terrain roll must exceed the gap in inches; otherwise the model falls to the ground and takes a Strength 4 hit. The example demonstrates how a small local rule can make distinctive terrain interactive without a complicated new subsystem.

Back to the original

Find this article in White Dwarf 379, p. 101.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.