New Cities of Death Stratagems
July 2011·pp. 86–87
THE SHORT VERSION
The twelve faction stratagems make particular ruins or deployment tricks reflect an army’s character. They include Eldar redeployment, Tau navigation, a Gargoyle eyrie, a hidden Dark Eldar portal and tainted Chaos ground, alongside buildings that attract Flayed Ones, inspire Marines, strengthen faith or relay Guard orders. Warp rifts can erase a building, Orks learn cover movement and Grey Knights create dangerous warded sanctuaries, giving each force a specific way to exploit the city.
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Find this article in White Dwarf 379, pp. 86–87.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.