InterviewWD 378 · pp. 2–15
Andy Hall introduces the replacement of metal miniatures with a new resin range, describing the launch, revised clampack packaging and anticipated benefits for detailed models. Interviews with sculptors, assemblers and painters explain the contemporary expectations of sharper casting, lighter parts and easier conversion. Galleries of familiar characters demonstrate the scope of the change, while practical examples show how the material was being prepared and painted in the studio.
Warhammer Fantasy BattlesWarhammer 40,000
ModellingWD 378 · pp. 8–9
Chris Peach demonstrates removing Queek Headtaker from his resin frames, cleaning mould lines and dry-fitting parts before applying a small amount of super glue. He discusses brushing away flash, filling occasional bubbles and using gentle heat to reposition flexible parts. Gulavhar’s large wings illustrate the claimed assembly advantage of lighter components, with the existing locating pegs providing a sound join.
Warhammer Fantasy BattlesMiddle-earth Strategy Battle GameSkaven
PaintingWD 378 · pp. 12–15
Joe Tomaszewski explains why detailed castings provide a useful foundation for precise painting while stressing that the craft still depends on practice. Darren Latham’s Astorath contrasts glossy red armour with non-metallic gold, and Matt Kennedy differentiates a Blood Knight’s dark barding from its brighter rider. Further classic characters show varied treatments of crystal, skin, cloth and weapons across the newly recast range.
Warhammer Fantasy BattlesWarhammer 40,0002 paint colours