InterviewWD 378 · pp. 2–15
Andy Hall introduces the replacement of metal miniatures with a new resin range, describing the launch, revised clampack packaging and anticipated benefits for detailed models. Interviews with sculptors, assemblers and painters explain the contemporary expectations of sharper casting, lighter parts and easier conversion. Galleries of familiar characters demonstrate the scope of the change, while practical examples show how the material was being prepared and painted in the studio.
Warhammer Fantasy BattlesWarhammer 40,000
InterviewWD 378 · p. 7
Aly Morrison argues that matt resin makes sculpted details easier to read and brings a production casting closer to its original master. He compares an original Runelord sculpt with its Finecast version and anticipates lighter material permitting more adventurous poses. His comments capture the designers’ hopes for the new process, including reduced vulnerability to falls and fewer limits imposed by top-heavy metal components.
ModellingWD 378 · pp. 8–9
Chris Peach demonstrates removing Queek Headtaker from his resin frames, cleaning mould lines and dry-fitting parts before applying a small amount of super glue. He discusses brushing away flash, filling occasional bubbles and using gentle heat to reposition flexible parts. Gulavhar’s large wings illustrate the claimed assembly advantage of lighter components, with the existing locating pegs providing a sound join.
Warhammer Fantasy BattlesMiddle-earth Strategy Battle GameSkaven