EditorialWD 375 · Inside cover
Andrew Kenrick welcomes the largest plastic Warhammer monster yet, the Arachnarok Spider, and the first full-colour hardback army book for the new edition. The release shapes the issue’s enormous battle, painting workshop and Karak Eight Peaks campaign, while Dol Guldur and Armageddon offer other linked games. The editorial also bids farewell to Adam Troke as he returns from White Dwarf to games development.
Warhammer Fantasy BattlesWarhammer 40,000
LoreWD 375 · pp. 32–34
The once-prosperous hold survives centuries of greenskin invasions before Skaven undermining, poisoned water and depleted defences force King Lunn’s people into exile. Belegar eventually retakes the citadel, but his return creates only a besieged island above the contested depths. Skarsnik controls the surrounding peaks while deliberately attracting more Dwarfs into his trap, and Queek is ordered back to complete Clan Mors’ conquest of the City of Pillars.
Warhammer Fantasy BattlesDwarfs
LoreWD 375 · pp. 40–45
Phil Kelly explains how Commorragh’s gladiatorial spectacles feed the Dark Eldar’s withered souls while containing the violence that would otherwise destroy their society. Succubi combine sporting celebrity, political patronage and raiding leadership, using theatrical vulnerability and impossible agility to humiliate their opponents. The accompanying cult histories show how this common institution produces radically different philosophies of betrayal, flight, sacrilege and ritual frenzy.
Warhammer 40,000Dark Eldar