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RULES·WHITE DWARF 374

Stormraven Gunships

February 2011·p. 23

THE SHORT VERSION

The complete 200-point Stormraven entry combines a fast skimmer’s movement with transport space for infantry and a separate Dreadnought. Assault Vehicle, Power of the Machine Spirit, protective ceramite and one-use bloodstrike missiles define its combat role, with alternate weapons and equipment allowing specialisation. Skies of Blood permits a risky disembarkation after a flat-out move, distinguishing a normal assault landing from a high-speed drop.

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Find this article in White Dwarf 374, p. 23.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.