Tactica: Skaven — Die! Die! Man-things
February 2011·pp. 42–49
THE SHORT VERSION
Jeremy Vetock builds a Skaven plan around cheap ranked units that hold the enemy while Rat Ogres, Doomwheels and Abominations deliver the decisive blow. Battle standards and great altars improve reliability, while protected weapon teams and artillery remove threats to that living wall. He explains careful deployment, timing random movement, useful magical and character combinations, and when an apparently expendable unit can do more than simply absorb casualties. Counter-tips from other studio generals also reveal the weaknesses opponents should attack.
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Find this article in White Dwarf 374, pp. 42–49.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.