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TACTICS·WHITE DWARF 373

The Elven Kingdoms

January 2011·p. 76

THE SHORT VERSION

Simon Grant balances the Elves’ exceptional skill, speed, courage and Terror against the small numbers their points costs permit. Their mobility favours overwhelming isolated parts of an army rather than prolonged attrition, with armour influencing which formations can endure a harder fight. Galadhrim infantry, knights and a leader such as Haldir or Galadriel provide one starting route, while Glorfindel offers a particularly potent hunter of enemy champions.

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Find this article in White Dwarf 373, p. 76.

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