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RULES·WHITE DWARF 366

Organising a Spearhead Battle

June 2010·pp. 32–34

THE SHORT VERSION

Spearhead removes compulsory force slots and allows one formation of each type, encouraging higher points limits to accommodate armoured assets. The table runs between its short edges, so outflankers use the long edges and terrain should leave practical movement corridors. Troops, Tanks, Walkers and spearhead units can score, subject to stated exceptions, making surviving damaged vehicles valuable even when their guns or mobility have been lost.

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Find this article in White Dwarf 366, pp. 32–34.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.