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RULES·WHITE DWARF 364

The Mission: Vanguard

April 2010·pp. 58–59

THE SHORT VERSION

The defender holds objectives while the Space Marine army enters from its edge on the first turn and automatically acts first. More Marine infantry than normal can claim objectives, encouraging an aggressive elite assault instead of relying entirely on Troops. For this particular game the players consult Jervis and agree to include jump infantry within that permission, an explicit interpretation that makes Matt’s airborne units useful for scoring as well as fighting.

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Find this article in White Dwarf 364, pp. 58–59.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.