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RULES·WHITE DWARF 364

The Battle Beneath Grimmpeak: Objectives and Playtesting

April 2010·pp. 46–47

THE SHORT VERSION

Dwarf victory depends on rescuing a captive, killing the Night Goblin leader and destroying the fungus cauldron, with two objectives sufficient for a lesser success. Goblins counter with fresh Fanatics, a potentially waking Giant and late Troll reinforcements, while Miners threaten unexpected entry points. Jeremy reports repeated revisions and a twelve-turn climax, but directs readers online for the full scenario rather than printing complete army lists and every rule here.

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Find this article in White Dwarf 364, pp. 46–47.

Greebo is called Stuntystabba in the briefing and closing caption but Stuntysticka in the page 46 discussion; both spellings occur in the source.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.