The Rok of Ages
August 2009·pp. 34–47
THE SHORT VERSION
Phil creates two campaign maps so both sides can attack as well as defend. The Ork-driven planetoid approaches Meridian while Imperial and allied forces attempt to stop it. Planetstrike openings lead into mixed games and an Apocalypse finale. Shared sides, valuable special locations and alternative endings make the framework usable by players with very different amounts of free time.
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Find this article in White Dwarf 356, pp. 34–47.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.